Alternative Monopoly rules and game elements (final part)
More monopoly rules and game elements! I hope you're not tired yet of thos e alternative monopoly rules and game elements because I have some more for you readers! In general what I found is lacking in the monopoly game board is the power you get when you purchase something. Except for making more bucks, buying a property and putting buildings won't give you much more power. Same thing go es when you buy a railroad or a service like the Electric Company or the Water Works. The new monopoly toll token described in a previous post is a good example of an extra power you get when you have all monopoly property of the same color. In that way of thinking, I would give e xtra power when you buy the Electric C o mpany or the Water Works monopoly properties. My last game design idea is for auction when playe rs are trying to buy a property that a monopoly p layer didn't want to buy during is turn. I don't really like the way it's suppose to be done ...