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Showing posts with the label Alternative Monopoly rules and game elements

Alternative Monopoly rules and game elements (final part)

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More monopoly rules and game elements! I hope you're not tired yet of thos e alternative monopoly rules and game elements because I have some more for you readers! In general what I found is lacking in the monopoly game board is the power you get when you purchase something. Except for making more bucks, buying a property and putting buildings won't give you much more power. Same thing go es when you buy a railroad or a service like the Electric Company or the Water Works. The new monopoly toll token described in a previous post is a good example of an extra power you get when you have all monopoly property of the same color. In that way of thinking, I would give e xtra power when you buy the Electric C o mpany or the Water Works monopoly properties. My last game design idea is for auction when playe rs are trying to buy a property that a monopoly p layer didn't want to buy during is turn. I don't really like the way it's suppose to be done ...

Alternative Monopoly rules and game elements (part 2)

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Following my first set of alternative rules and game elements , here's some more... The Toll (monopoly game element) A new token called "the toll". This new monopoly token would be another way of financing some project on your property. There would be only one monopoly toll in the game and it would be controlled by only one player at a time. To get control of it you need to stop on the "GO" spot and roll a double at your next turn. You could also get control of it by drawing the monopoly community chest card that gives control of "The toll". The alternative monopoly rules are the following. You need a complete set of property (all monopoly property of the same color) You can't put a toll if some of those property are already improved. Every time a player passes through the toll he needs to pay is right to pass and that even if he doesn't stop on it. See the legend on the right to find the price. The toll must be set on the last property of a ...

Alternative Monopoly rules and game elements

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Greatest classic board game of all time, Monopoly is on the top of my favorite game list. I like this game so much, that sometimes I'm dreaming of a Monopoly sequel. I would love to see something like "Monopoly 2 coming this summer" somewhere on the net. While waiting for this (if it ever happens) I have come up with a list of alternative monopoly rules and game element just for the fun of it. Changes to the monopoly game board 1- Railroad routes from one railroad to all the other. The player owning more than one railroad, can go freely from one station to the other if he owns both ends of it. Otherwise, if he owns only one, he'll have to pay the destination railroad's owner a fee to stand there. If you don't own any railroad, you can still use the railroad routes but you'll have to pay the rent for both of them. Note that you cannot use a railroad route if one of the two ends are not own by a monopoly player. Sorry about the art in this picture, I defini...